Resume
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Summary
Lead ML Engineer with 10+ years building and shipping software across robotics, embodied AI, healthcare, gaming, biosciences, and finance. Combines MLOps and platform engineering with hands-on work in real-time robot control, imitation-learning systems, agentic LLM operations, and regulated (21 CFR Part 11 / ISO 13485 / HIPAA) medical-device software — comfortable across Rust control loops, GPU inference infrastructure, full-stack applications, and infrastructure-as-code.
Skills
- Robotics & Control — Real-time control (80–120 Hz), SocketCAN/CAN-FD, inverse kinematics (DLS/analytic), MPPI & A* planning, EKF sensor fusion, SLAM (ORB-SLAM3, nvblox, pySLAM), hand-eye calibration, differential drive, WebXR teleoperation
- Embodied AI & VLA — OpenVLA, diffusion policy, ACT, behavior cloning, GNM/ViNT/NoMaD, BLIP-2/CLIP/Florence-2, LeRobot, MuJoCo/PyBullet/Genesis, sim-to-real, imitation learning
- ML & AI — PyTorch, TensorFlow, Scikit-Learn, LightGBM, MLflow, OpenCV, ROS/ROS2, Jupyter
- LLM & GenAI — RAG, embeddings, vector search, agentic/multi-agent workflows, LLM-council consensus, tool/function calling, LangChain, LangGraph, LlamaIndex, MCP, Anthropic Agent SDK, self-hosted vLLM, fine-tuning, prompt engineering, OpenAI, Claude, Gemini, Gemma, Med-PaLM
- Voice AI — Faster-Whisper/Vosk, Silero VAD, OpenWakeWord, Kokoro/Piper/Chatterbox TTS, streaming WebSocket audio
- MLOps & DevOps — Kubernetes, Docker, Helm, Terraform, Ansible, HashiCorp Vault, Temporal, RabbitMQ, Jenkins, GitLab/GitHub CI/CD, Octopus Deploy, Snakemake
- Cloud — GCP (GKE, Cloud Run, Cloud Batch, Cloud Functions), AWS, Azure, on-prem
- Data & Storage — PostgreSQL, Redis/Redis Streams, MinIO, BigQuery, Snowflake, Redshift, MongoDB, Elasticsearch, Hadoop, Hive
- Languages — Python, Rust, C#, TypeScript/JavaScript, Swift, Java, SQL, PowerShell, Bash, Kotlin, Groovy, R
- Monitoring — Prometheus, Grafana, Loki, Splunk, ELK (Elasticsearch, Logstash, Kibana)
- Methodologies — MLOps, LLMOps, DevOps, CI/CD, 21 CFR Part 11, ISO 13485, Agile, Scrum
Professional Experience
Lead ML Engineer, Tactus AI
May 2025 – PresentRobotics and ML for diagnostic lab automation.
- Work across the robotics platform — real-time control, imitation learning, and autonomous navigation.
- Build and operate the ML and GPU inference infrastructure behind it, self-hosted where privacy or cost requires.
- Apply language models to infrastructure operations, with the evaluation and guardrails to roll out autonomy safely.
- Maintain fleet infrastructure-as-code — provisioning, secrets, and disaster recovery as reviewed, auditable code.
- Contribute to platform architecture and to software for regulated, medical-device settings.
Lead MLOps Engineer, Kaiser Permanente
Dec 2024 – Dec 2025- Led enterprise-wide ML strategy across research teams, improving architecture and system reliability.
- Migrated monolithic Docker infrastructure to Kubernetes, increasing deployment flexibility and reducing downtime.
- Designed ELK-stack monitoring for real-time visibility and faster incident response; optimized the Orthanc DICOM server with a distributed, concurrent architecture for large batched data loads.
Senior Build Engineer, Rockstar Games
Jun 2024 – Dec 2024- Led build automation across the .NET stack; managed TeamCity configurations via Kotlin scripts.
- Built Terraform-managed infrastructure for Octopus Deploy servers; authored PowerShell build/deploy automation and resolved critical production build issues on an on-call rotation.
Lead MLOps Engineer, Reveal Biosciences
Nov 2021 – May 2024- Architected and maintained on-prem ML infrastructure for PyTorch/TensorFlow workloads, including GPU cluster setup; reduced storage costs 90% through block-storage optimization.
- Led evaluation and deployment of LLM foundation models (Med-PaLM, GenAI) with MLflow lifecycle pipelines; improved availability via horizontal scaling, Kubernetes migration, and a Traefik ingress controller.
- Managed on-site CPU/GPU allocation, quota, and storage (Samba/NFS) integrated with GCP bare-metal; directed ISO certification and compliance; established Terraform IaC; migrated a monolith to microservices (strangler pattern).
DevOps Engineer, Susquehanna International Group
May 2019 – Nov 2021- Supported ~1,500 developers as a rotational production lead; led containerization and migration off a monolithic architecture and deployed BinderHub on Kubernetes.
- Maintained the ELK stack; built a C# release-note generator from DLL changes; integrated SonarQube/PVS-Studio; led migration from Perforce/TeamCity to GitLab and containerized Jenkins.
DevOps / Software Engineer, CloudCheckr
Nov 2016 – May 2019- Engineered PowerShell modules and Packer AMIs for AWS configuration management; automated deployments with Terraform; established CI/CD in Bamboo and Jenkins; introduced Robot Framework with a Lambda/Docker parallel UI-testing wrapper.
- As Software Developer, implemented Azure reporting features (C#) and led version-control migration (SVN → Git) and ticketing to JIRA.
Earlier Experience & Research
Software Developer Intern, Rochester Institute of Technology
May 2015 – May 2016- Built a C#/Python web crawler that corrected 100,000+ company names using Google Freebase data; built a course-evaluation system (Spring MVC, Java).
Teaching Assistant, Rochester Institute of Technology
2013 – 2015- Supported graduate and honors courses in Analysis of Algorithms, Theory of Computation, and Cryptography — instruction, tutoring, and grading.
Graduate Research Assistant, Robotics, Rochester Institute of Technology
2013 – 2015- Built computer-vision systems for autonomous robots — people/wall detection (HOG, Hough Transform) and QR-code navigation (ROS, Python, OpenCV).
Product Consultant Intern, Calero LLC
Jan 2014 – Aug 2014- Built “Project Gemini” for Levenshtein-based ticket clustering and PDF handling (Java, SQL).
Education
M.S. in Computer Science, Rochester Institute of Technology
Sep 2016B.E. in Computer Engineering, Ramrao Adik Institute of Technology
May 2011Honors: 2nd place (of 40+ teams), RIT Summer Startup Program — built and shipped an iOS app in 10 weeks.